Starshot: Space Circus Fever (N64) Comments

Although it took awhile for Mario 64 clones to appear, the floodgates eventually opened, and that includes Starshot: Space Circus Fever, which was released in June 1999 for Nintendo 64 (N64).  Starshot: Space Circus Fever was a French team’s attempt at developing the next great 3D action/adventure game.  Did they succeed?

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Star Fox 64 (N64) Comments

Star Fox 64 arrived for Nintendo 64 (N64) in July 1997 as a sequel to the game that originated on the Super NES.  Star Fox 64 was actually the game that introduced “rumble” to video games through the included Rumble Pak.  Has Star Fox 64 stood the test of time?

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Space Station Silicon Valley (N64) Comments

Space Station Silicon Valley for Nintendo 64 (N64) arrived from Scotland in October 1998.  It is somewhat like Super Mario 64, except there is more of an emphasis on puzzles and some wry British humor.  Did you enjoy Space Station Silicon Valley?  What do you think now?

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Space Invaders (N64) Comments

Space Invaders for Nintendo 64 (N64) blast onto the scene in December 1999.  Surprisingly, the developers of the game left the core of original game intact in that the game is still played on a single, flat screen and that enemies still slowly move down the screen in rows.  With its minor changes, do you think Space Invaders for N64 pays homage to the original?

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Snowboard Kids (N64) Comments

Despite its success, there have not been many Mario Kart-type games released throughout the years.  Snowboard Kids for Nintendo 64 (N64) arrived in March 1998 and provided some good competition to Mario Kart 64.  Obviously, Mario Kart 64 sold many more copies, but how do you think Snowboard Kids compared?

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Shadows of the Empire (N64) Comments

Star Wars: Shadows of the Empire for Nintendo 64 (N64) was one of the system’s early releases in December 1996.  For the most part, it was received with mixed reviews from the press.  However, looking back now, do you think Shadows of the Empire is one of the better or one of the worse Star Wars games?

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Shadowgate 64 (N64) Comments

Created by some members of the original Shadowgate (1989) development team, Shadowgate 64: Trials of the Four Towers hit the Nintendo 64 (N64) in June 1999.  It is played from a first-person, three-dimensional, free-moving perspective.  Did Shadowgate 64: Trials of the Four Towers capture the magic of the original game?

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San Francisco Rush (N64) Comments

The home port of San Francisco Rush: Extreme Racing, which was released for Nintendo 64 (N64) in November 1997, went above and beyond the call of duty.  It had all of the original and updated tracks.  It had a two-player simultaneous mode.  It did not have the typical graphical problems of 32/64-bit games (clipping, pop-up, and fog).  What did you think of San Francisco Rush?

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Rush 2: Extreme Racing USA (N64) Comments

Rush 2: Extreme Racing USA for Nintendo 64 (N64) arrived in November 1998 as a sequel to San Francisco Rush, except that it was made exclusively for the home systems.  Did you like the original San Francisco Rush or Rush 2 better?

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Re-Volt (N64) Comments

Re-Volt, which came out for Nintendo 64 (N64) in August 1999, tried to be a 3D spirtual successor to R.C. Pro-Am.  Well, it missed the mark, but Re-Volt still had R/C physics, four-player modes, and a track editor.  Was Re-Volt a good racing game on N64?

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Ready 2 Rumble Boxing (N64) Comments

Ready 2 Rumble Boxing for Nintendo 64 (N64) was released in November 1999.  It was part of Midway’s resurrgence with over-the-top sports games (e.g., NFL Blitz, NBA Showtime).  Although Ready 2 Rumble Boxing was a showcase game for Sega’s new Dreamcast system, it ported quite well to N64.  What did you think of the game?

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Rampage: World Tour (N64) Comments

Rampage: World Tour for Nintendo 64 (N64), which was released in March 1998, is a port of the arcade version of the same name.  Rampage: World Tour was the first update to the classic Rampage game in many years.  The biggest advantage of the N64 version was that it offered three-player simultaneous play.  Do you think Rampage: World Tour is required playing for gamers?

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Quest 64 (N64) Comments

Quest 64 for Nintendo 64 (N64) was the system’s first RPG when it was released in June 1998.  Certainly, Quest 64 was an RPG/adventure on the simplistic side.  After the likes of Final Fantasy VII on PlayStation, were you able to appreciate Quest 64?

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Quake II (N64) Comments

Quake II for Nintendo 64 (N64) arrived in June 1999.  For this port, the development team took advantage of what the N64 did best and had to add and redesign levels in the process. Furthermore, a much-needed four-player deathmatch was included, too.  Still, after the likes of GoldenEye 007 and Turok 2, was Quake II worth playing on N64?

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Pokémon Stadium (N64) Comments

Pokémon Stadium for Nintendo 64 (N64) came out in March 2000 to take advantage of Pokémania.  Using a brand-new Transfer Pak, Pokemon Stadium enabled you to take any of the 151 monsters you caught in your Game Boy game and to fight them in 3D on your N64.  Was this an awesome game for Pokémon fans, or what?

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Pilotwings 64 (N64) Comments

Pilotwings 64 for Nintendo 64 (N64) arrived with the release of N64 in September 1996.  It was a sequel to Miyamoto’s classic Super NES event-based “sky sports” simulation game.  Although Pilotwings 64 was one of the first N64 releases, is it still considered one of the best?

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PGA European Tour (N64) Comments

PGA European Tour for Nintendo 64 (N64) was released in June 2000.  It actually was the first officially licensed game of the PGA’s European Tour.  It tried to fill the realistic golf void since Tiger Woods never graced N64.  Does the unique license make PGA European Tour any good?

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Perfect Dark (N64) Comments

Perfect Dark for Nintendo 64 (N64), which was developed by Rare, arrived late in the N64’s life cycle in May 2000.  With much deeper Solo Missions and a completely customizable Combat Simulator, Perfect Dark took GoldenEye 007 to the next level.  Or did it?

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Olympic Hockey ’98 (N64) Comments

Olympic Hockey ’98 for Nintendo 64 (N64) arrived in February 1998, just a mere two months after Wayne Gretzky’s 3D Hockey ’98 came out.  Midway billed the game as a limited edition to coincide with the 1998 Winter Olympics.  Do you think Olympic Hockey ’98 was a good release?

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Off Road Challenge (N64) Comments

Off Road Challenge, which was released for Nintendo 64 (N64) in June 1998, was a late ’90s, three-dimensional update to the classic Super Off-Road series. Rather than building upon the highly successful formula of the original, the designers opted to make the game more akin to Cruis’n USA.  Was that a wise move?

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NHL Breakaway ’98 (N64) Comments

NHL Breakaway ’98 was one of Acclaim’s numerous sports offerings for Nintendo 64 (N64).  Released in February 1998, it contained a lot of features, but it did not seem to capture the excitement of hockey.  What did you think of NHL Breakaway ’98?

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NHL 99 (N64) Comments

EA Sports’ NHL 99 for Nintendo 64 (N64) was released in October 1998.  Although it is called “NHL 99,” the N64 version was based NHL 98 for PlayStation and lacks some of the features found that were found in the PSX version of NHL 99.  Interestingly, this was the only NHL game that EA Sports released for N64.  Fortunately, it was pretty good all around.  Do you agree?

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NFL Quarterback Club ’98 (N64) Comments

NFL Quarterback Club ’98 for Nintendo 64 (N64) was released in October 1997 by Acclaim.  For 1997 only, Acclaim held exclusive rights to the NFL license on N64.  (Hence, EA Sports released “Madden Football 64” in 1997.)  Although Acclaim was lauded for its groundbreaking graphics at the time, did the actual gameplay stand the test of time?

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NFL Blitz (N64) Comments

NFL Blitz for Nintendo 64 (N64) arrived just in time for the start of football season in September 1998.  Over the previous year, NFL Blitz had achieved considerable success in the arcades since it was to football as NBA Jam was to basketball.  The N64 got the best port, although it only contained a two-player mode.  Were you a big NFL Blitz fan?

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