Switch Game Collection
(80 physical, 184 digital)

(*) indicates a physical game in your Switch Boxed Collection
(**) means having 2 copies, i.e., Local Wireless (or Online)
(Ø) represents games with offline licenses for
mcgritty
(†) designates optional touch screen gameplay controls
(α) showcases games with special amiibo compatibility
(☍) tags game as being DL'd to alternate microSDXC card
N notes support for the Nintendo 64 (NSO) controller

Digital Bonus - 82 MB (free DL; cannot purchase)
Switch exclusive voucher download "demake" feat. YU-NO!
Multiplayer: No (1 player only)

Physical Game Card + 1.1 GB patch (not released in U.S.)
SE Asian cart; English text w/ Japanese voiceovers
Multiplayer: Adventure (1p only), Medal (1-2p arcade mode), Competition (up to 4p) - requires one Joy-Con each

Digital Download - 3.4 GB
HD remake of SNES classic (1991) that combines 2D platforming action with a city-building simulation
Multiplayer: No (1 player only)

Physical Game Card + 252 MB patch
kid-friendly 3D platformer with fixed 3/4 overhead view
Profiles: smccall742 w/ Finn & Myles and Finn (w/ friends)
Multiplayer: Up to 4 players - offline (same screen)

Physical Game Card (x2) + 19 MB patch
Air Conflicts: Pacific Carriers & Air Conflicts: Secret Wars
Multiplayer: Online or Local Wireless (2 copies for LAN play); P1 must host and load game before P2 sees it in Server List

Digital Download - 630 MB ¦  mobile conversion (iOS)
easygoing, kid-friendly 3D adventure where Alba leisurely explores the island in an effort to document nature
Multiplayer: No (1 player only)

Digital Download - 17.8 GB (no physical release)
first-person 3D stealth and survival horror set 15 years after the events of the original Alien (1979) film
Multiplayer: No (1 player only)

Physical Game Card - no patches » LR#151
never-released outrageous FMV game—planned for Atari Jaguar CD—like a '90s over-the-top Hollywood action film
Multiplayer: No (1 player only)

Digital Download - 183 MB
clone of Pipe Mania/Oilcap Pro (early 1990s) on PC w/ 300+ levels; has both touchscreen AND Stick + button controls
Multiplayer: No (1 player only)

Physical & Digital (also have AVGN 1 on Wii U) - 495 MB
AVGN Adventures and AVGN II: ASSimilation
retro 2D game worlds f. James Rolfe's vulgar gaming humor
Multiplayer: No (1 player only)

Digital Download - 3.6 GB
similar to Tenchu (third-person 3D stealth assassin)
Multiplayer: Online only for 2p co-op (no split/local)

Digital Bonus - 190 MB (free DL; cannot purchase)
re-release of 2017 mobile phone game; use touch to reflect back alien fire from the paddle; NO docked TV Mode
Multiplayer: No (1 player only)

Physical (ACII on cart) + 20.2 GB (2 add'l game downloads)
Assassin's Creed II, AC: Brotherhood, AC: Revelations
3D open-world w/ Renaissance setting and fictional history
Multiplayer: No (1 player only)

Digital Download - 1.4 GB
overhead, arcade-style twin stick sci-fi shooter that uses a draining battery mechanic (instead of lives)
Multiplayer: 1-4 players local co-op - offline (same screen)

Digital Download - 101 MB
3D on-rails retro-style arcade shooter (2020)
Gyro aiming w/ Joy-Cons or Pro OR touchscreen (Lite)
Multiplayer: 1-4 players local co-op - offline (same screen)

Digital Download - 8.1 GB (use touch as analog paddle)
w/ 25 ARC games, 50+ Atari 2600/5200/7800 games, 6 handheld Atari Lynx games, 9 Jaguar games + 6 brand new
Multiplayer: Varies, w/ 1-4p competitive, alt, and/or co-op

Digital Download - 994 MB
mashup of famous Atari properties into 150+ microgames that you must complete as the Caretaker of the Atari Vault
Multiplayer: No (1 player only)

Digital Download - 160 MB
top-down 2D 16-bit hack & slash inspired by Gauntlet; Arcade = 4 levels & only 3 lives or Infinite = randomized
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical + 205 MB patch (U.S cart available in 2022)
port of Xbox 360/PS3 (2009) and Wii U (2014) versions; similar to Devil May Cry (third-person 3D spectacle fighter)
Multiplayer: No (1 player only)

Physical Game Card + 739 MB patch
3D educational adventure from the perspective of a bee—but with somewhat complicated controls for younger kids
Multiplayer: 1-2 player co-op or competitive - offline (split)

Physical Game Card + 98 MB patch
fight as iconic characters from the Rocky and Creed movies
Multiplayer: Up to 2 players head-to-head - offline (same screen)

Digital Download - 175 MB
ACA NEOGEO edition - 1996
arcade golf with 4 fictional courses and 6 characters
Multiplayer: 1-2 players alternating (Match Play for 2p only)

Digital - 351 MB (+ EX Character mode w/ Shovel Knight)
somewhat improved remake of the NES classic (1988)
Multiplayer: Sort of, as the 2nd player takes control of an
on-screen reticle to fire shots at any enemy

Digital Download - 95 MB
ACA NEOGEO edition - 1998
2D horz. shump by SNK/Aicom with pseudo 3D style look
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download - 4.7 GB
contains original & definitive editions of Lost Vikings 1 & 2, RPM Racing, Blackthorne, and Rock n' Roll Racing
Multiplayer: Yes, split (Rn’R Racing) or co-op (Lost Vikings)

Digital Download - 96 MB
spiritual successor series to Castlevania; retro-styled 2D side-scrolling, 8-bit multi-player platformer spin-off
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download (x2) - 703 MB ¦  DLC: Fresh Flavors
multiplayer party game w/ quick battles, power-ups, and simple controls to throw boomerangs around 30 arenas
Multiplayer: Up to 6p simultaneously (6 max) - same screen (offline)

Digital (x2) ¦  physical cart NOT complete - 47.7 GB
Borderlands, Borderlands 2, Borderlands: The Pre-Sequel
Online: Nathan (w/ smccall742) & gritty (TBD)
Multiplayer: 1-2p local co-op (split) OR 2-4p online & LW co-op

Digital Download - 426 MB
classic Atari gameplay modernized w/ vibrant visuals; Recharged (power-ups), Classic (no items), or Challenges
Multiplayer: 1-2p local co-op (each paddle covers half)

Physical Game Card + 316 MB patch
new edition with modern HD & widescreen visuals across 200 levels; play original ARC version (1986) in bedroom
Multiplayer: 1-4 players local co-op - offline (same screen)

Digital Download - 9.3 GB (no physical release)
3D FPS w/ linear levels, AI allies, & over-the-top kills
Duke Nukem: select "Duke Nukem’s Tour" on Title Screen
Multiplayer: No (1 player only on Switch)

Physical Game Card and  Digital Download - 3.9 GB
Profiles: gritty (Scott) & smccall742 (Finn) ~ EA Child
Multiplayer: Online only (no split, no LW; press Right on D-pad) or Start a Party (2-8 players alternating local play)

Digital (Tate mode: Pause > Display Settings) - 1.4 GB
1942-44, Carrier Air, Forgotten Worlds, Ghosts 'n Goblins, Mercs, Progear (CAVE shump), Section Z, Strider, Trojan
Multiplayer: Varies, w/ 1p action and 1-2p co-op shooters

Digital Download - 1.5 GB
Black Tiger, Magic Sword, Mega Man 1 & 2: The Power, Saturday Night Slam Master, Vampire Savior/Darkstalkers 3
Multiplayer: Varies, w/ 2p co-op & 1-2p alt (4p for Slam)

Digital Download - 807 MB
includes 7 arcade beat'em ups (1989-1997), e.g., Knights of the Round, Battle Circuit, Armored Warriors, Final Fight
Multiplayer: Mostly 1-3p co-op - offline, online, & LW

Digital Download - 1.4 GB
includes 8- and 16-bit classics on NES, GB, SNES, and GEN
Bonus JP versions have blood and religious references
Multiplayer: No (1 player only)

Digital Download - 343 MB
Final Fantasy Adventure (GB 1991), Secret of Mana (SNES 1993), & Trials of Mana (SFC 1995; U.S. 2D localization: 2019)
Multiplayer: Secret (1-3p local co-op) and Trials (1-2p)

Digital Download - 130 MB ¦  Sega Ages series - 1990
Arcade Mode (clear flashing objects ASAP), Infinite Jewels (endless + flashing color clears), Columns I (original; 1p only)
Multiplayer: Up to 2p head-to-head - offline or online

Digital Download - 228 MB
re-release of the 2D platformer (lost episode 3.5) from PC in 1991
Multiplayer: No (1 player only)

Digital Download - 1.0 GB
includes 5 Contra titles from ARC, NES, GB, SNES, & GEN
Bonus JP versions easier; Contra (Famicom) has cutscenes
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 510 MB (some untranslated text)
port of arcade and Saturn classic (1997) a.k.a. Cotton 2: Magical Night Dreams; 2D horz. shump by Success
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 556 MB
3D FPS score-attack arena survival - master occult powers of your automatic crossbow against the demonic horde
Multiplayer: No (1 player only)

Physical Game Card + 87 MB patch ¦  [N64 ]
ridiculously over-the-top "straight-ahead" arcade racing
Multiplayer: Up to 4 players - offline (vert. split) or Local Wireless; CPU racers only with 2P (not 3P or 4P)

Physical Game Card + 289 MB patch
3D FPS open world sandbox where you use your nano suit technology to defeat human (North Korean) and alien foes
Multiplayer: No (1 player only on Switch)

Physical + 306 MB patch (cart released in 2022)
originally for Xbox One (2017); 2D run-and-gun w/ lots of boss battles; DLC (The Delicious Last Course) is included
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 303 MB
retro-style 2D action feat. 8-bit aesthetic and cinematic cutscenes inspired by Shadow of the Ninja & Ninja Gaiden
Multiplayer: No (1 player only)

Digital (Tate mode: Title Screen > Options) - 138 MB
modern take on "bullet hell" shooters; 2D vert. shump by one-man indie studio, Doragon
Multiplayer: No (1 player only)

Digital Download - 4.0 GB (no Save Data Cloud support)
Souls-like hardcore third-person, dark fantasy action RPG
Multiplayer: Yes, passively (bloodstains, messages, ghosts) or actively (online co-op and invasions); no cross-play

Physical Game Card + 122 MB (not released in U.S.)
SE Asian cart; English text w/ Japanese voiceovers
beach sports mini-games feat. titillating characters
Multiplayer: No (1 player only)

Digital Download (not DL'd - 1.8 GB) - cannot play
mix of air hockey/tennis played from Tennis perspective
Multiplayer: Offline (horz. split: 2p singles or 4p doubles), Online (1p or 2p doubles team), and Local Wireless

Physical Game Card + 1.4 GB patch
includes SNES, GEN, & GB versions of Disney's Aladdin, The Lion King, and The Jungle Book
Multiplayer: No (1 player only)

Digital (Tate mode: Pause > Display Settings) - 75 MB
Arcade Archives series - 1981
includes all 4 stages & 3 versions (Early, Late, International)
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Digital (Tate mode: Pause > Display Settings) - 82 MB
Arcade Archives series - 1982
Japanese = all 4 stages in order; English = earn 2 stages first
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Physical Game Card and  Digital Download - 21.9 GB
Multiplayer: Online only (no split, no LW); choose Private Match for 1-on-1 deathmatch, select View Party > Friends > Invite, and then have P1 invite friend P2

Physical Game Card - no patches » LR#102
Doom (1993), Doom II (Classic), Doom 3
Multiplayer: Offline only (2-4p split) co-op and deathmatch, except Doom 3 (1p only); no online, no LW

Digital Download (does not auto save) - 869 MB
port of 1993 PC original; 3 mods (e.g., REKKR) via Add-Ons
Multiplayer: Offline only (2-4p split) co-op and deathmatch; no online, no LW

Digital Download (does not auto save) - 1.2 GB
port of 1994 PC sequel; 9 mods (e.g., Plutonia) via Add-Ons
Multiplayer: Offline only (2-4p split) co-op and deathmatch; no online, no LW

Digital Download - 150 MB¦  [N64 controller]
re-release of 1997 N64 original
Multiplayer: No (1 player only)

Digital Download - 76 MB ¦  Arcade Archives - 1987
some differences compared to later NES port; allows 2P co-op (Billy and Jimmy Lee) & has more on-screen enemies
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download - 346 MB
ported to the NES (1988); NO 2p co-op; level tweaks with light platforming; earn exp. points/hearts for add'l moves
Multiplayer: Up to 2p head-to-head in "Mode B" 1-on-1 battle

Digital Download - 63 MB ¦  Arcade Archives - 1988
very different from later NES port; original stages reused; changed attacks to relevant direction (i.e., left or right)
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download - 346 MB
enhanced NES port (1990) with more levels (9 vs. 4) and 2D platforming segments; Supreme Master to beat
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical Game Card + 323 MB patch » LR#108
port of PS3/Xbox 360 version (2012); 10 missions; previously a digital-only release for Double Dragon's 25th anniversary
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital - 187 MB (Death = Lose 1/2 Gold; Save at King)
port of the 2014 mobile phone version w/ 16-bit graphics, superior music, and quality-of-life improvements
Multiplayer: No (1 player only)

Digital Download (x2) - 597 MB
Profiles: smccall742 (S) & gritty (TBD); has CPU bots
Multiplayer: Up to 8 players (no split) via Online Play or LAN Play (2 copies) for co-op and Dukematch

Physical Game Card + 122 MB patch » LR#118 (Best Buy)
3D FPS retro-style shooter with swords, crossbows, and shotguns to kill an onslaught of dark forces
Multiplayer: No (1 player only)

Physical Bonus - 0.0 MB (play via DUSK cart)
prequel "demake" of the cult shooter, DUSK, as a 8-bit action-puzzler with 30 levels
Multiplayer: No (1 player only)

Physical Game Card (x2) + 1.9 GB patch
3D open-world zombie game with day/night; parkour system to jump, hook, and climb; and makeshift weapons
Multiplayer: Co-Op (no split) via online or LW (2 copies)

Digital Download (x2) - 3.6 GB ¦  mobile conversion (iOS)
realistic golf simulation where you progress in bite-sized chunks; similar to Everybody's Golf (a.k.a. Hot Shots Golf)
Multiplayer: Pass the Club (2-4p), Bring a Club (LW), online

Digital Download - 501 MB (Extra Options > Continues)
port of arcade (1994) and Saturn classic (1997); play original ARC version (1983) via "Old"
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 73 MB ¦  Sega Ages series - 1986
cute 'em up feat. Opa-Opa; explore left & right to clear red from the map; 2D horz. shump by Sega (M2)
Multiplayer: No (1 player only)

Digital Download - 576 MB
experiential "game" about the joy of flight and exploring a mysterious island (no enemies, no combat, no quests)
Multiplayer: No—but may see other birds due to “passive” online

Physical Game Card and  Digital Download - 846 MB
Japanese cart; 100% English; works on any Switch
Multiplayer: Offline (Vs. 2p horz. split), Online (Campaign Co-Op w/ friend), & Local Wireless (2 copies = Vs. separate screens)

Physical (PAL - no U.S. cart) ¦  Digital (not DL'd - 3.8 GB)
European cart; 100% English; works on any Switch
slightly improved from PS1 port (1997); Sci-Fi w/ Cloud
Multiplayer: No (1 player only)

Physical Game Card (PAL - no U.S. cart) + 376 MB patch
European cart; 100% English; works on any Switch
not fully HD remaster from PS1 port (1999); Euro w/ Squall
Multiplayer: No (1 player only)

Physical Game Card + 72 MB patch (no U.S. cart)
SE Asian cart; 100% English; works on any Switch
HD remaster of PS1 release (2000); Medieval w/ Zidane
Multiplayer: No (1 player only)

Physical Game Card (U.S. version only had code for X-2)
Japanese cart; 100% English; works on any Switch
HD remaster of PS2 release (2001); Asian-Pacific w/ Tidus
Multiplayer: No (1 player only)

Digital Download - 447 MB
somewhat improved over 1993 PC original with visual and quality-of-life improvements in Modern (2018)
Multiplayer: No (1 player only)

Digital Download - 510 MB ¦  mobile conversion (iOS)
2D auto-run side-scroller where you dodge and collect, using one button or touch, and can create your own levels
Multiplayer: 1-2p co-op/competitive - offline (same screen)

Digital (Tate mode: Pause > Display Settings) - 65 MB
Arcade Archives series - 1981
created by Konami & was on Atari, Intellivision, Coleco, etc.
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Digital Download (see DLC at bottom of page) - 7.7 GB
Online: natesanf (cross-play w/ Nate)
Multiplayer: Online only (no split/local); choose Battles (2p) to control mix or Co-Op Freestyle (2-4p) to work together on mixes

Digital Download - 1.0 GB
HD remaster and port of arcade and PS1 classic (1997); 2.5D horz. shump with 3D polygonal graphics by Taito (M2)
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download - 204 MB ¦  Sega Ages series - 1990
After Burner spin-off with first-person cockpit view; Ages Mode provides a whole new set of 16 stages
Multiplayer: No (1 player only)

Digital (Tate: Classic > Arcade > Screen Mode) - 643 MB
port of arcade and Saturn cult classic (1997); English text w/ Japanese voiceovers; 2D vert. parody shump by Jaleco
Multiplayer: 1-2p local co-op, except Classic > Arrange

Digital Download - 3.0 GB
HD remake of arcade and NES classic (1986)
Multiplayer: Sort of, as the 2nd player takes control of "The Three Wise Men" spirits to provide assistance to Arthur

Digital Download - 520 MB
variant of Arkanoid, Breakout, etc., with wonky physics, good music, power-ups, and a focus on clearing levels
Multiplayer: Versus - 2p same screen (vertical Pong-like)

Digital Download - 109 MB ¦  Arcade Archives - 1989
differences compared to SNES port (1991); Custom Mode to change settings or select a stage; 2D horz. shump
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Digital Download (also owned on Wii U) - 639 MB
Metroidvania-like 2D action inspired by Mexican folklore
Multiplayer: 1-4 players local co-op - offline (same screen); approx. 10 mins. to find and don masks for multiplayer

Digital Download - 1.8 GB
multiplayer side-scrolling 2D run-and-gun, with a gangster theme and set in the 1940s, that uses twin stick controls
Multiplayer: 1-4p co-op - offline (same screen), online, LW

Digital Download - 768 MB
third-person 3D action puzzle where you ride a pogo stick to jump on magic stamps and aim for the goal
Multiplayer: Up to 2p head-to-head - offline (vert. split)

Digital Download - 1.8 GB
DLC: Summer Vibes and Senna Forever
Multiplayer: Up to 4 players - offline (horz. split), which includes World Tour with the CPU, and online leaderboards

Digital Download - 2.4 GB ¦  mobile conversion (iOS)
survive as long as possible in 2D oceans by eating things while also completing missions and collecting coins
Multiplayer: No (1 player only)

Digital Download - 1.2 GB
run, gun, jump, and take cover in 2D neon-soaked, graffiti-strewn, 1980s-inspired 16-bit pixel art cityscapes
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 110 MB
somewhat improved over 1984 C64 original with visual and quality-of-life improvements in New or Hybrid (2008)
Multiplayer: No (1 player only)

Digital Download (not DL'd - 1.8 GB) - cannot play
3D educational adventure to teach kids about managing money (had long load times)
Multiplayer: No (1 player only)

Physical Game Card + 5.5 GB patch + Friend's Pass (free)
genre-bending platform adventure created only for co-op
Multiplayer: 2 players only - offline (split), online, LW;

Digital Download - 149 MB
requires a pair of Joy-Con controllers (no Switch Lite)
Multiplayer: 1-2 players simultaneously

Digital Download (does not auto save) - 3.1 GB
Control: Usual (2 sticks), Simple (1 stick), and Motion
Multiplayer: Up to 2 players head-to-head - offline (vert. split); press R to travel to Space Mushroom

Physical Game Card - no patches
first fully 3D Kirby game with copy abilities, Mouthful Mode transformations, and a quest to find Waddle Dees
Multiplayer: Co-op w/ 2p helping as Bandana Waddle Dee

Physical Game Card + 1.0 GB patch
easygoing 2.5D platformer where you recruit enemies to be CPU- or player-controller helpers; Heroes DLC is hard
Multiplayer: 1-4 players local co-op - offline (same screen)

Physical Game Card (PAL - no U.S. cart) + 854 MB patch
Klonoa: Door to Phantomile & Klonoa 2: Lunatea’s Veil
HD remasters of 2.5D platformers: Klonoa 1 (1997) & 2 (2001)
Multiplayer: Sort of, as the 2nd player can give a jump boost

Digital Download (x2) - 3.5 GB
Profiles: smccall742 (Finn) & gritty (Myles)
Multiplayer: 1-2p co-op - offline (same), online, LW; 10 mins. to unlock Day 2; P1: Online > Host > Wireless; P2: Search > Wireless

Digital (Tate mode: Pause > Display Settings) - 280 MB
contains 8 arcade games from the 1980s, incl. shumps (e.g., Gradius, Life Force) & Haunted Castle (Castlevania)
Multiplayer: Varies, w/ 2p co-op & 1-2p alt (press X to add credits)

Digital Download - 2.9 GB
find your way à la Where's Waldo and solve puzzles, which has both touchscreen AND Stick + button controls
Multiplayer: No (1 player only)

Digital Download - 7.6 GB ¦  alternate microSDXC card
modern high stakes FMV crime thriller (2017) set in London and having 7 different conclusions
Multiplayer: No (1 player only)

Physical Game Card + 38 MB patch
HD remake of Game Boy Color's DX version (1998)
Multiplayer: No (1 player only)

Digital Download - 1.9 GB
reimagining of the 1980s point and click adventure series, with adult themes, from the PC (also has touch controls)
Multiplayer: No (1 player only)

Physical (PAL) +323 MB patch ¦  Digital (not DL'd - 3.3 GB)
30 Queen songs and music videos (1974-1991); choose 2 USB microphones + 1 audio headset OR 4 on Let's Sing Mic
Multiplayer: Up to 4 players offline; phones also supported

Physical + 530 MB patch (U.S. cart NOT complete)
Japanese cart; 100% English; works on any Switch
3rd mainline game of the third-person graphic adventure
Multiplayer: No (1 player only)

Physical Game Card + 1.0 GB patch
Profiles: Finn & Myles and smccall742 (w/ TBD)
Multiplayer: Story (co-op w/ Gooigi), Scarescrapper (battle online or LW), and Screampark (8 max using one Switch)

Digital Download - 797 MB (+ Guest Character: Toree)
fast-paced, linear 3D platforming like the low poly 32/64-bit era; replay levels as Hana the tanooki to aim for S-ranks
Multiplayer: No (1 player only)

Digital Download - 88 MB ¦  NO docked TV Mode
Profiles: gritty on Lite (Scott) & smccall742 (Myles or Finn)
casually navigate (NO touch) each 2D overhead maze
Multiplayer: No (1 player only)

Digital Download - 95 MB ¦  Arcade Archives - 1985
ported to the NES (1988); power up ship into a mech warrior robot and battle above ground or underground
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Physical (no U.S. cart) and  Digital Download - 3.6 GB
Japanese cart; 100% English; works on any Switch
Multiplayer: Up to 4 players - offline (pre-connect controllers for split), online, and Local Wireless (2 copies)

Digital Download (also on Wii Virtual Console) - 86 MB
Arcade Archives series - 1983
has bonus stages & falling icicles (compared to NES port)
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download (x2) - 8.6 GB ¦  [N64 ]
DLC: Booster Course Pass
Online: Nathan (Online Play 1P w/ Friends has CPU racers)
Multiplayer: Up to 4p - offline (vert. split), online, & LW

Physical Game Card - no patches
HD remaster of 5+ classic boards & 100+ classic minigames from the N64 and GameCube Mario Party games
Multiplayer: Up to 4 players - offline, online, & LW

Digital Download - 516 MB
similar to Faceball 2000 (MIDI Maze) on PC w/ 3D view
Multiplayer: No (1 player only)

Digital Download - 103 MB (some untranslated text)
port of 2000 Neo Geo Pocket Color game; "demake" of arcade's Mega Man 1: Power Battle & 2: Power Fighters
Multiplayer: No (1 player only)

Digital Download - 363 MB
includes the six 8-bit NES classics: Mega Man 1-6 (1987-1993)
Multiplayer: No (1 player only)

Digital Download - 3.2 GB
has SNES Mega Man 7 (1995), PS1 Mega Man 8 (1997), and Wii's retro-like Mega Man 9 (2008) & Mega Man 10 (2010)
Multiplayer: No (1 player only)

Digital Download - 2.1 GB
11th game in the the original 2D series (2018); challenging 2.5D platformer with modern HD & widescreen visuals
Multiplayer: No (1 player only)

Digital Download - 2.9 GB
includes the three 16-bit SNES titles (1994-1996) and the 1st 32-bit PSX entry (1997)
Multiplayer: No (1 player only)

Physical Game Card + 999 MB patch
Bedrock Edition; includes Super Mario Mash-Up Pack
Multiplayer: Offline (4p horz. split) if Settings > Multiplayer slider OFF; press + twice to join; Online (up to 8) via cross-play

Digital Download (base game + all 6 DLC packs) - 7.3 GB
3D isometric dungeon crawling that is less complicated than Diablo and set in the voxel world of Minecraft
Multiplayer: 1-4p co-op - offline (same screen) or online

Digital Download (x2) - 283 MB
Profiles: smccall742 (S) & gritty (TBD)
top-down stealth co-op heist game with minimalist design
Multiplayer: 1-4p co-op - offline (same screen), online, LW

Physical Game Card + 999 MB patch
turn-based RPG spinoff where you are a Rider (not Hunter)
Multiplayer: Co-Op Expedition Quest and Versus Battle modes via online or Local Wireless

Digital Download - 252 MB
re-release of the overhead single screen racer from PC Engine CD (TurboGrafx) in 1992
Multiplayer: Up to 5 players simultaneously - same screen (offline)

Digital Download - 49 MB ¦  mobile conversion (iOS)
3D auto-run platformer where you navigate mazes to collect cheese & evade traps created by the cat scientists
Multiplayer: No (1 player only)

Digital Download (Tate mode: press R in-game) - 2.4 GB
Multiplayer: Mostly 1 player; Pac-Man Vs. = Start Game from primary console (3 ghosts), Search for Game from secondary sub-console (Pac-Man)

Physical + 1.2 GB patch and  Digital (not DL'd - 8.1 GB)
Profiles: gritty (Scott) & smccall742 (Finn) ~ EA Child
Multiplayer: Online only (no split/local); Autolog provides asynchronous best time comparisons with friends

Physical Game Card + 1.4 GB patch
on-rails first-person photography set in the Lental region
Profiles: Finn & Myles and smccall742
Multiplayer: No (1 player only)

Physical Game Card + 38 MB patch » LR#008
re-release of Sega CD's classic FMV game from 1992
Multiplayer: No (1 player only)

Digital Download - 2.5 GB
overhead twin stick action RPG w/ linear paths & wizards
Online: Nathan (known bug does NOT keep games private)
Multiplayer: 1-4p co-op - offline (same screen), online, LW

Digital Download - 108 MB
Arcade Archives series - 1988 (beat'em up: 6 levels)
fully different from separately developed NES game (1988)
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Physical Game Card + 60 MB patch (no U.S. cart)
SE Asian cart; 100% English; works on any Switch
NG Sigma Σ, NG Sigma Σ 2, and NG3: Razor's Edge
Multiplayer: No (1 player only)

Digital Download - 65 MB
Johnny Turbo's Arcade series - 1992
futuristic game show with guns and pinball
Multiplayer: Up to 3 players - offline (same screen)

Physical and  Digital Download (x2) - 853 MB
Japanese cart; 100% English; works on any Switch
Multiplayer: Offline (1p full or 2-4p quad split), online, and Local Wireless (2 copies = 2p only separate screens)

Physical Game Card (PAL) - no patches » SuRG#36
press buttons in rhythm to 50 chiptune tracks while parodies of classic video games play in the background
Multiplayer: Arcade only (takes average inputs of 1-4 players)

Digital Download (not DL'd - 1.0 GB) - cannot play
includes both OlliOlli and OlliOlli2: Welcome to Olliwood
Multiplayer: Combo-Rush only available in OlliOlli2 (after tutorial); up to 4 players - offline (quad split)

Digital Download - 116 MB ¦  Sega Ages series - 1986
Old = arcade original or New = 3D Classics improvements (60fps, widescreen, car upgrades, more music) from 3DS
Multiplayer: No (1 player only)

Digital Download - 5.7 GB
first-person 3D survival horror in a psychiatric hospital
Multiplayer: No (1 player only)

Digital Download - 10.1 GB
first-person 3D survival horror investigating a Satanic cult
Multiplayer: No (1 player only)

Physical (no U.S. cart) ¦  Digital (not DL'd - 5.3 GB)
Japanese cart; 100% English; works on any Switch
Multiplayer: Versus (1-2p vert. split), Matchmaking (online), & Arcade (1p or 2-4p co-pilots in 1 mech); no LW

Digital Download - 839 MB
DLC: "Mode Unlock" adds offline (CPU Battle, Score Attack)
Multiplayer: Online only (99 player battle royale or Private Match with paid DLC)

Digital Download - 2.5 GB
3rd game in the faster-paced Championship Ed. series
Multiplayer: 1-2 players local co-op - offline (same screen) via Plus 2P's Pair Play mode

Digital Download - 1.1 GB
includes 14 classic and nostalgic Pac-Man games
Multiplayer: Mostly 1p or 2p alternating, but a few games offer 4p simultaneous play (256, Battle Royale, Motos)

Physical Game Card + 1.1 GB patch
HD remaster of PS1 release (1999); Quest = 3D adventure w/ fixed camera & Maze Mode = 36 overhead 3D mazes
Multiplayer: No (1 player only)

Physical + 2.0 GB patch and  Digital (not DL'd - 9.0 GB)
HD remake of Sega Saturn release (1995)
Multiplayer: No (1 player only)

Physical Game Card - no patches
toddler-friendly 2D platformer with simple controls
Profiles: Myles, Finn, & gritty (Catherine)
Multiplayer: No (1 player only)

Physical Game Card + 28 MB patch
turn-based RPG that takes place in modern day Tokyo with school life by day and battling as a Phantom Thief by night
Multiplayer: No (1 player only)

Physical Game Card (Bonus not DL'd ) - no patches
3D action RPG crossover between Atlus' Persona 5 (2017) RPG and Koei Tecmo's hack-and-slash Dynasty Warriors
Multiplayer: No (1 player only)

Digital Download (also on Wii Virtual Console) - 107 MB
Sega Ages series - 1987; Ages Mode provides quality-of-life improvements (less grinding, descriptions, auto mapping)
Multiplayer: No (1 player only)

Digital Download - 321 MB
Sega-themed nonogram puzzles (e.g., Paint by Numbers) based on 59 retro Sega games (Alex Kidd, Golden Axe, etc.)
Multiplayer: 1-4 players local co-op - offline (same screen)

Digital Download (Tate mode: press - button in-game)
DLC: Williams: Universal Monsters; Universal Classics; Jurassic World; Zen Carnivals & Legends
Multiplayer: 2-4p alternating offline or online (high scores)

Digital Download (not DL'd - 380 MB) - cannot play
difficult puzzle game about plumbing; push, flip up vertically, and flop over pipes in the opposite direction
Multiplayer: No (1 player only)

Physical Game Card (no Save Data Cloud support)
DLC: Expansion Pass = 2.9 GB DL ¦  Gen VIII - Galar
Profiles: Finn (Lite) and Myles (docked)
Multiplayer: Sort of, as you can battle or trade + Dynamax

Physical Game Card (no Save Data Cloud support)
easygoing remake of GB classic (1998) ¦  Gen I - Kanto
Profile: Finn & Myles (docked) - requires one Joy-Con each
Multiplayer: Co-op w/ 2p helping to catch and battle

Digital (not DL'd - 3.6 GB) - had Pumped BMX+ on Wii U
challenging momentum-based 2D trickathon w/ 40+ tricks required to complete 200+ challenges across 60 levels
Multiplayer: No (1 player only)

Digital (Tate mode: Pause > Display Settings) - 90 MB
Arcade Archives series - 1984; first-ever home port of Nintendo's arcade version (stacked monitors, announcer)
Multiplayer: No (1 player only)

Digital Download - 75 MB
variant of Sokoban (Boxxle) w/ 200+ levels
Multiplayer: No (1 player only)

Physical and  Digital Download (x2) - 1.0 GB
crossover of Tetris and color-matching Puyo Puyo
Online: Nathan
Multiplayer: Up to 4p - offline (same screen), online, & LW

Digital Download - 86 MB
ACA NEOGEO edition - 1995
bounce bubbles (Bub & Bob) off walls, make chains, erase
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download (x2) (does not auto save) - 2.4 GB
remastered port of 1996 PC original; Quake 64 via Add-Ons
Online: natesanf (cross-play w/ Nate); has CPU bots
Multiplayer: Offline (1-4p split) OR online co-op & dmatch; no LW

Digital Download - 4.2 GB
foul-mouthed return of 90's era Apogee 2D platforming
Duke Nukem: in Level 2, find the hut w/ green gems above
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 666 MB
port of arcade and Saturn classic (1998); English text w/ Japanese voiceovers; 2D vert. shump by Treasure
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 3.6 GB
HD remaster of PC classic (1989)
Multiplayer: No (1 player only)

Physical Game Card (PAL) + 401 MB patch (no U.S. cart)
European cart; 100% English; works on any Switch
violent top-down action w/ unique kills, melee, & guns
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical Game Card (PAL) ¦  Digital Download - 4.8 GB
DLC: Breakout
first-person 3D shooter w/ procedurally generated levels
Multiplayer: 1-2 players co-op - offline (split) or online

Digital Download - 269 MB ¦  mobile conversion (iOS)
futuristic hydrojet racing with exciting water physics
Multiplayer: Up to 4 players - offline (vert. split), which includes with the CPU, and online racing

Digital Download - 596 MB
battle royal feat. River City Ransom (Kunio-kun) characters
Multiplayer: Up to 4p - offline (same screen) or online

Physical Game Card (PAL) + 498 MB patch » SuRG#69
Roguelite-like dungeon crawling, town building, and overworld exploration inspired by Zelda: A Link to the Past
Multiplayer: 1-4p co-op - offline (same screen) or online

Digital Download - 192 MB
remakes of R-Type (1987) & R-Type II (1989) w/ new 3D graphics & music OR retro style; 2D horz. shump by Irem
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical Game Card (x2) + 259 MB patch
Musou-style (1 vs. 1000) set in feudal Japan (Sengoku)
Multiplayer: 1-2 players co-op - offline (split screen) OR online (Nathan); no LW; 1+hr to unlock co-op after Ch. 1-3 (Turmoil)

Digital Download - 1.1 GB
multiplayer split-screen 3D FPS shooter where everyone is invisible, so you have to "screencheat"; has CPU bots
Multiplayer: Up to 4p - offline (quad split) deathmatch

Digital Download (also on Wii Virtual Console) - 1.1 GB
has 51 Genesis games, e.g., Altered Beast, Gunstar Heroes, Phantasy Star II, Shinobi, Streets of Rage 2, Virtua Fighter 2
Multiplayer: Varies, w/ 1p adventure & 2p co-op/competitive

Digital Download (also on Wii Virtual Console) - 65 MB
Sega Ages series - 1987 (5 missions with 2 to 9 hostages)
includes Ages Mode for less challenging gameplay
Multiplayer: No (1 player only)

Digital Download - 126 MB
ACA NEOGEO edition - 1997 (vertical run-and-gun: 6 levels)
superior original '80s action flick-style w/ branching paths
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download (had 1st campaign on Wii U) - 297 MB
All four (4) "Knight" campaigns and "Showdown" battle
Multiplayer: 1-2p local co-op in "Shovel of Hope" campaign only, but 1-4p in Shovel Knight Showdown battle game

Digital Download - 154 MB
Joy-Con Grip control not supported
based on Snake (Surround) lineage
Multiplayer: Up to 6p simultaneously (6 max) - same screen (offline)

Physical Game Card (x2) and  Digital (not DL'd - 7.1 GB)
Multiplayer: Cooperative (campaign) and Multiplayer (versus) modes (no split) via online (Nathan) or Local Wireless (2 copies = 2p on separate screens)

Physical Game Card (PAL - x2) + 107 MB patch
Multiplayer: Cooperative (campaign) and Multiplayer (versus) modes (no split) via online (Nathan) or Local Wireless (2 copies = 2p on separate screens)

Digital Download - 202 MB
port of 1999 Neo Geo Pocket Color game; 25+ fighters from KOF, Samurai Shodown, Street Fighter II, and Darkstalkers
Multiplayer: Up to 2p head-to-head - offline (same screen)

Digital Download - 945 MB ¦  mobile conversion (iOS)
straightforward downhill snowboarding with an emphasis on stomping tricks to get high scores
Multiplayer: Up to 2p head-to-head - offline (vert. split)

Digital Download - 950 MB ¦  mobile conversion (iOS)
similar to Name That Tune (competitive music-based trivia) w/ thousands of song snippets; touchscreen; has CPU bots
Multiplayer: Up to 8 max offline & online; phones also supported

Physical Game Card + 344 MB patch
HD remaster of Wii release (2010) set in an amusement park with 3D third-person, 2D side-scrolling, and Wisps
Multiplayer: Yes, 1.5-2P Sonic Simulator (after 2 levels)

Physical Game Card + 145 MB patch
third-person 3D Sonic that combines Open Zone exploring and fast-paced Cyber Space levels inspired by Sonic’s past
Multiplayer: No (1 player only)

Digital Download - 381 MB
Multiplayer: Up to 2 players - offline (split screen) competitively; Mania Co-Op: hold L/R on 2nd controller to turn on (Tails) and hold ZL / ZR on 1st controller to turn off

Physical Game Card + 197 MB patch
Encore DLC w/ altered Zones in Encore Mode, 2 new characters (Mighty armadillo, Ray squirrel), & a 4p mode
Multiplayer: Up to 4 players (split screen) in Competition Mode

Digital Download (Digital Deluxe Edition) - 3.9 GB
Sonic 1, Sonic 2, Sonic 3 & Knuckles, and Sonic CD
Classic (original) or Anniversary (widescreen + unlimited)
Multiplayer: Up to 2p - offline (split screen) competitively

Digital Download (also on Wii Virtual Console) - 76 MB
Sega Ages series - 1985; contains a KOMAINU Barrier Attack mode and a rapid fire ability
Multiplayer: No (1 player only)

Digital (Tate: Pause > Rotate Screen) - 1.1 GB + free DL
has 4 retro games (original, Part II, IV, & DX), 2 modernized versions (Extreme & Gigamax), and 2 obscure Taito ARC
Multiplayer: Varies, w/ 1-2p alt, 1-2p versus, and 1-4p co-op

Digital Download - 1.4 GB ¦  mobile conversion (iOS)
difficult Contra-style side-scrolling 2D run-and-gun, with 6 stages, inspired by Saturday morning cartoons
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical + 1.8 GB patch (physical cart NOT complete)
realistic all-terrain, off-roading simulation
Multiplayer: Co-Op (no split) via online or Local Wireless

Digital Download - 108 MB
ACA NEOGEO edition - 1996 (horse racing)
push buttons, manage stamina, get power-ups + stable
Multiplayer: 1-2p co-op (2P: L to add 2+ credits, R on cntlr 2)

Digital Download - 327 MB
fast-paced 2D action featuring a unique zipline mechanic, 16-bit post-apoc style, and hard-rocking tunes (5 stages)
Multiplayer: No (1 player only)

Digital Download (not DL'd - 1.0 GB) - cannot play
multiplayer dodgeball sports party game set in the 1970s that uses twin stick controls
Multiplayer: Up to 6p simultaneously (6 max) - same screen (offline)

Physical Game Card (x2) (PAL - no U.S. cart) » SuRG#71
Multiplayer: Campaign (adventure), Horde (waves for gold), and Score Attack (kills & combos) modes (no split) via online (Nathan) or LW (2 copies = 2p on separate screens)

Digital Download - 5.0 GB
includes 12 arcade titles (SF1, SF2, SF Alpha, SF3)
Online: SF2 Turbo, Super SF2 Turbo, SF Alpha 3, SF3: 3rd
Multiplayer: Up to 2 players offline (any) + online (above)

Physical Game Card + 964 MB patch
modern sequel to the Sega Genesis 2D beat'em up series; 12 levels; DLC (Mr. X Nightmare) is included
Multiplayer: 1-4p local co-op OR 1-2p online co-op

Digital (Tate mode: Pause > Display Settings) - 124 MB
first-ever home port in 2022 of the arcade classic (1999); 2D vert. shump by Psikyo w/ modern war theme
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 81 MB
Arcade Archives series - 1991 (run-and-gun: 8 stages)
ported to the SNES (1993); arcade version is not censored
Multiplayer: 1-4p co-op (2P: L to add 2+ credits, R on each cntlr)

Physical Game Card and  Digital Download - 3.8 GB
Multiplayer: Story (1-2p co-op), Battle (Multiplayer) (8 max reg., 6 max GP), Battle (Local) (LW: 2 bombers per Switch) & Online Battle (up to 8)—but no CPU bombers in online/LW

Physical Game Card + 172 MB patch
Galaxy: collect Star Bits in 1080p using touchscreen (best) or Gyro w/ Joy-Cons or Pro; Sunshine upped to 1080p & now 16:9 widescreen; SM64 upscaled to 720p w/ slightly clearer textures

Physical Game Card (SM3DW on Wii U) + 86 MB patch
Multiplayer: Mario 3D World: 2-4 player co-op - offline (same screen) OR online/LW (press R on World Map); Bowser's Fury: 2nd player can control Bowser Jr. (+ Help)

Physical Game Card + 386 MB patch
Assist Mode: arrows show path, no jumping deaths, more health
Multiplayer: Sort of, as a 2nd player can control Cappy

Digital Download (Digital Deluxe Edition) - 3.2 GB
HD mashup of 300 stages and 12 minigames from the GameCube releases (2001/02); Song: Up/Left + L L R L R R
Multiplayer: Offline only w/ Party Games (2-4p split)

Digital Download - 546 MB
cartoony 2D beach volleyball sports game
Multiplayer: Up to 4 players - offline (same screen)

Digital Download - 7.0 GB
Telltale's episodic, choice-driven narrative adventure set between the events of Borderlands 2 and Borderlands 3
Multiplayer: No (1 player only)

Digital Download - 1.6 GB
DLC: "Big Block" adds offline (Marathon, CPU Battle)
Multiplayer: Offline (2P Share), online (99 player battle royale), and Local Wireless (i.e., Local Arena)

Physical and  Digital Download (x2) - 3.5 GB
Tetris synchronized w/ music; time-stopping Zone move
Online: natesanf (cross-play w/ Nate)
Multiplayer: Offline OR online: 2P versus or 3P Connected co-op

Digital Download - 94 MB ¦  Arcade Archives - 1998
classic Tetris timed, scored, and graded (9-1, S1-S9) & GM; levels (999) go up by piece & clear; 20G speeds start at 500
Multiplayer: 2P versus w/ Item Blocks (Codes: 20G, Mono, etc.)

Digital Download - 1.4 GB
cartoony 2D platforming adventure
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 10.5 GB ¦  alternate microSDXC card
modern FMV game with a sci-fi, bio-weapon storyline and where actions/relationships lead to 8 suspenseful endings
Multiplayer: No (1 player only)

Digital Download - 2.3 GB
experiential "game" analogous to a walking simulator (no enemies, short story, light puzzles & platforming); not "fox"
Multiplayer: No (1 player only)

Digital Download - 1.5 GB
Quiplash 2 (3-8p), Trivia (1-8p), Guesspionage (2-8p), Tee K.O. (3-8p), Fakin' It (3-6p)
Multiplayer: Up to 8 max offline; phones also supported

Digital Download - 2.0 GB
side-scrolling 2D beat'em up, with 7 lengthy stages and rockin' tunes, inspired by 90's classics
Multiplayer: 1-2 players local co-op - offline (same screen)

Digital Download - 68 MB ¦  Sega Ages series - 1990
reworked Thunder Force III for arcades; 2D horz. shump by Technosoft (M2)
Multiplayer: No (1 player only)

Digital Download - 2.3 GB
easygoing 3D platformer where Milo uses army of tinykin (5 types) for solving problems in ant-sized environments
Multiplayer: No (1 player only)

Physical Game Card (PAL) and  Digital - 1.0 GB
new 2D Teenage Mutant Ninja Turtles beat'em up inspired by Turtles in Time and based on the 1987 TV series
Multiplayer: 1-4p local co-op & up to 6p online; no cross-play

Physical Game Card and  Digital Download - 3.4 GB
has 13 retro TMNT games from ARC, SNES, NES, GB, & GEN
Online: TMNT, Turtles in Time, Tourney Fight, Hyperstone
Multiplayer: Varies, w/ 1-4p offline, online, or Local Play (above)

Physical Game Card and  Digital Download - 12.2 GB
HD remakes of Tony Hawk's Pro Skater 1 (1999) & 2 (2000)
Multiplayer: Up to 2 players head-to-head - offline (vert. split), online, and Local Wireless (2 copies); P2 must refresh

Digital Download - 656 MB
micro-sized 2D motorbike trials game
Profiles: smccall742 (docked) and Finn (Lite)
Multiplayer: No (1 player only)

Physical Game Card + 154 MB patch
3D remake of Seiken Densetsu 3 (1995) from the Super Famicom
Multiplayer: No (1 player only)

Digital Download - 67 MB
includes 4 Turrican games from Amiga, SNES, & GEN
sci-fi 2D action shooter w/ exploring levels in any direction
Multiplayer: No (1 player only)

Digital Download - 994 MB
heavy metal-infused, challenging 2D action platformer set in deep space w/ music by former Celtic Frost guitarist
Multiplayer: No (1 player only)

Digital Download - 4.2 GB
visual novel game, based on tabletop game, w/ text-based story choices and modern Vampire clans, e.g., Camarilla
Multiplayer: No (1 player only)

Digital Download - 3.1 GB
standalone companion piece to VtM: Coteries of NY where you play as the Lasombra clan in 2020
Multiplayer: No (1 player only)

Digital Download - 43 MB
Arcade Archives series - 1991 (beat'em up: 5 levels + "extra")
a.k.a. Crime Fighters 2 (but standalone); mildly censored
Multiplayer: 1-4p co-op (2P: L to add 2+ credits, A on each cntlr)

Digital Download - 218 MB ¦  Sega Ages series - 1992
Single Play allows Pro controller; Settings: 5 or 20 laps
Multiplayer: Offline Match - 8 max (split screen) using one Switch, but each must use a Joy-Con (no Pro)—or Online Match

Digital Download - 89 MB
Arcade Archives series - 1986
different than NES game (1985); harder VS. System version
Multiplayer: 1-2p alt (2P: L to add 2+ credits, R on cntlr 2)

Physical (PAL) + 74 MB ¦  Digital (not DL'd - 245 MB)
European cart goes further; One-Handed: UUDD+LRLR+B
Uncovered: Save 3 girls; Fully Uncovered: All 7 girls (cart)
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical (PAL - no U.S. cart) ¦  Digital (not DL'd - 502 MB)
European cart goes further; One-Handed: UUDD+LRLR+B
Uncensored: Save 3 girls; Fully Uncensored: All 7 girls (cart)
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical and  Digital - 72 MB » LR#022 (Best Buy)
port of Neo-Geo game from 1994; similar to air hockey
Multiplayer: Offline (2p same screen), online (2p random or Custom Match w/ friend), & Local Wireless (2 copies)

Physical + 8.1 GB patch and  Digital (not DL'd - 21.9 GB)
3D FPS shooter w/ alternate reality of Nazis winning WW2; Wolfenstein 3D in Club Kreisau on Level 4 of Evas Hammer
Multiplayer: No (1 player only on Switch)

Digital Download - 753 MB
HD remake of Wonder Boy (1986) a.k.a. Adventure Island
Multiplayer: No (1 player only)

Physical Game Card + 285 MB patch
similar to Destruction Derby (vehicular combat racing on race courses and derby arenas)
Multiplayer: Online only (no split/local)

Digital Download - 8.1 GB (Vendi: "64-Bit Tonic" visuals)
modern third-person 3D open-world platformer—heavily inspired by Banjo-Kazooie—collect-a-thon (Pagies, Quills)
Multiplayer: Sort of, as 2nd player collects & Rextro Arcade (2-4p)

Physical + 30 MB patch (+ free DL: 8-Bit Yu-No)
Day One Edition included Switch exclusive voucher code;
HD remake of YU-NO visual novel (1996); adult themes
Multiplayer: No (1 player only)

Digital Download - 146 MB ¦  G-MODE Archives29
re-release of early 2000s Japanese mobile phone port of the NES game (1986); 2D vert. shump by Compile
Multiplayer: No (1 player only)

Digital Download - 242 MB
multi-directional 2D Psikyo shump feat. helicopters that was rebuilt from the 2001 Sega Dreamcast version
Multiplayer: 1-2 players local co-op - offline (same screen)

Physical Game Card and  Digital Download - 5.0 GB
Multiplayer: Campaign (solo/cooperative) and Horde (endless) modes (no split) via online (Nathan) or Local Wireless (2 copies = 2p on separate screens)


Note: I purposefully avoided re-buying many Wii U games that were later ported to the Switch, such as Zelda: Breath of the Wild (2017), LEGO City Undecover (2017 v. 2013), Pokkén Tournament DX (2017 v. 2016), Donkey Kong Country: Tropical Freeze (2018 v. 2014), Hyrule Warriors: Definitive Edition (2018 v. 2014), Bayonetta 2 (2018 v. 2014), Captain Toad: Treasure Tracker (2018 v. 2014), New Super Mario Bros. U Deluxe (2019 v. 2012), The Wonderful 101 Remastered (2020 v. 2013) Pikmin 3 Deluxe (2020 v. 2013), etc.

Begrudgingly, Nintendo finally convinced me to buy Mario Kart 8 Deluxe in 2022—5 years after the Switch re-release (2017) and 8 years after the Wii U original (2014)—due to the Booster Course Pass DLC and its 48 additional retro tracks. Additionally, I chose to "double dip" with Super Mario 3D World + Bowser's Fury—specifically to play Bowser's Fury.

^ Return to Top  | * Hidden Gems * | DLC Lists
Return to Scott McCall's Game Library Game Collection All-Time Favorites History Behind Purchase Notes & Thoughts


All-Time Favorite Switch Games

Note: Scott's favorites will fluctuate over time.


Super Mario Odyssey (Switch) screenshot
1. Super Mario Odyssey
When it was announced in January 2017, it seemed to deviate from the Mario formula with worlds that were too realistic or crazy looking. After completing the game, it became apparent to me that Super Mario Odyssey was the sequel to Super Mario 64 that I always wanted. By bringing back the "sandbox" concept and introducing Cappy, Nintendo really delivered an all-time great. On the quest to collect Power Moons, you are treated with a fantastic presentation, creative world design, smooth play control, tons of secrets, nods to Mario's past, and so much more. The Assist Mode for kids is great, too!


Tetris Effect: Connected (Switch) screenshot
2. Tetris Effect: Connected
Imagine modern Tetris (e.g., 1-piece hold, T-spins, hard drop, multi-piece preview) synchronized with how you are playing. Everything—music, backgrounds, sounds, special effects, and even the Tetris pieces themselves—pulse, dance, shimmer, and explode in perfect harmony. This is what makes Tetris Effect: Connected such an exhilarating experience; it keeps you "in the zone," especially with the original and innovative soundtrack. The new Zone mechanic and Connected co-op mode are both interesting, and purists may love the Classic Score Attack mode that uses classic Tetris rules. I played this a ton.


Borderlands 2: Game of the Year Edition (Switch) screenshot
3. Borderlands Legendary Collection
During the COVID-19 pandemic, my couch co-op gaming buddy and I had to get together virtually. Since I finally got around to buying a Switch in 2020, we spent most of our online gaming sessions playing Borderlands 1 and 2. Although he last played the series 10 years earlier on PS3/PC, I had zero experience with "loot shooters." Undeniably, it is still a 3D open-world first-person shooter, but I see how there are some light RPG elements with buying/selling and equipping weapons, shields, abilities, etc. Aside from being less desolate, Borderlands 2 has better looks, more polish, and added challenge. Fun co-op.


Mario Kart 8 Deluxe (Switch) screenshot
4. Mario Kart 8 Deluxe
With the 2022-23 Booster Course Pass, Mario Kart 8 Deluxe is truly the pinnacle of the series. Now the question is, how will this game ever be topped? It has nearly 100 new, retro, and mobile (MK Tour) tracks. Compared to past entries, all of the characters, vehicles, and items are well-balanced; the computer AI is reasonable; and the speed feels right for each CC. MK8's Grand Prix mode, with CPU racers, allows up to 4 players locally. Online matches are quick and plentiful, and Online Play w/ Friends is more than 1-on-1. With MK8D, Battle Mode is good, double items are back, and kids can use Steering Assist. Perfection?


Tony Hawk's Pro Skater 1 + 2 (Switch) screenshot
5. Tony Hawk's Pro Skater 1 + 2
I love Tony Hawk. I played a ton of Tony Hawk's Pro Skater (N64) back in 2000, including two-player, in college. Then my passion continued with Tony Hawk's Pro Skater 3 (GCN) in 2002. So, 20 years later, you can imagine my excitement about the HD remake of Tony Hawk's Pro Skater 1 + 2—complete with re-licensed music. Although the Switch version arrived 9 months late, and does not look as good as my friend's PS4/PS5 version, it is a great port. Nothing got cut, and everything runs smoothly at 30fps. This is the perfect example of a game that begs to be played in Switch's handheld mode. Addictive and fun.


Double Dragon Neon (Switch) screenshot
6. Boomerang Fu
[enter thoughts here]


Wolfenstein II: The New Colossus (Switch) screenshot
7. Wolfenstein II: The New Colossus
[enter thoughts here]


TMNT: Shredder's Revenge (Switch) screenshot
8. TMNT: Shredder's Revenge
Talk about a love letter to the 1980s Teenage Mutant Ninja Turtles cartoon and arcade games. TMNT: Shredder's Revenge is delightful; it does everything right. The story and cutscenes are well done and succinct. It nails the multi-player arcade-style gameplay perfectly, with offline and online play, while adding some finesse. The graphics are retro-styled yet extremely fluid and detailed. It captures the essence of the era perfectly with its music and sound effects. The game is much longer and has more depth compared to the past, but it is not filled with fluff. It is everything that I hoped for (and more)!


Cruis'n Blast (Switch) screenshot
9. Cruis'n Blast
As someone who had fond memories—both in the arcade and on the N64—of Cruis'n USA and Cruis'n World from the mid-1990s, I thought I would enjoy the 2021 Switch port of the 2017 arcade successor: Cruis'n Blast. Wow, what an awesome surprise. Eugene Jarvis' Raw Thrills not only ported the arcade's five (5) bright, colorful, crazy, high-flying, and death-defying levels but also reworked them into 24 new Cruis'n Tour levels for the Switch. The "straight-ahead" racing style, along with simple controls, crazy speeds, rubber band AI, and forgiving crash physics, means nearly anyone can play and have a blast!


Pokemon: Let's Go, Pikachu! (Switch) screenshot
10. Pokémon: Let’s Go, Pikachu!
When Pokémon hit American shores in 1998, I was 20-years-old and worked in a toy store—and was mesmerized by the hype. I bought a Game Boy Pocket just to play Pokémon Red, and I purchased an assortment of licensed products (toys, stuffed animals, sheets, trading cards, books). Pokémon: Let’s Go, Pikachu! represented how I would introduce my 7- and 4-year-old boys to the world of Pokémon and my knowledge of Generation I. Since this remake focuses on accessibility to newcomers and cooperative play, I enjoyed watching them play 40+ hours together.


Super Mario 3D All-Stars (Switch) screenshot
11. Super Mario 3D All-Stars
Initially, fans thought this was a lazy port, but Super Mario 3D All-Stars will end up being a great Switch story. Super Mario 64's seemingly subtle port actually makes it look clear and good on your modern TV, especially compared to the Virtual Console versions. Super Mario Sunshine's hybrid remaster/upscale into HD widescreen was a feat unto itself. But, yeah, I am still not a fan of the GCN entry. For me, Super Mario Galaxy is the star and worth the price of admission. This fantastic Mario entry is no longer stuck on the Wii, featuring better graphics and control options.


Trials of Mana (Switch) screenshot
12. Trials of Mana
Back in the Super NES era, I loved the Secret of Mana and all of its multiplayer 2D action RPG glory. That nostalgia caused me to be intrigued by the full-on 3D remake of the largely unknown 1995 sequel: Trials of Mana (Seiken Densetsu 3). Happily, this feels like a Mana game and checks all those same action JRPG boxes: whimsical worlds, linear-but-enjoyable exploration, fantastic music, suitable storytelling, fast-paced combat, and some quality-of-life improvements. Just a fun, modern single-player adventure (Duran, Riesz, Angela) for those of us who do not want a game that is too long or complex.


Bulletstorm: Duke of Switch Edition (Switch) screenshot
13. Bulletstorm: Duke of Switch Edition
I am a product of my generation. From the mid-1990s and into the early 2000s, in my college years, the American culture accepted raunchiness by permitting vulgarity, objectifying women, and glorifying violence. This epitomizes Duke Nukem. Bulletstorm: Duke of Switch Edition (2019) allows you to play through the entire remastered game as Duke Nukem and even has the original voice actor. As a 3D FPS, Bulletstorm was refreshing in 2011 and still is today. With a more linear level design, the game features an AI-controlled teammates, over-the-top sequences, and a whip-like Leash for ridiculous, slow-mo, combo-based kills.


Easy Come Easy Golf (Switch) screenshot
14. Easy Come Easy Golf
[enter thoughts here]


TMNT: The Cowabunga Collection (Switch) screenshot
15. TMNT: The Cowabunga Collection
[enter thoughts here]


Minecraft Dungeons (Switch) screenshot
16. Minecraft Dungeons
[enter thoughts here]


Super Mario 3D World + Bowser's Fury (Switch) screenshot
17. Super Mario 3D World + Bowser's Fury
After playing through the Wii U version with a friend in late 2013, I played through the Switch version of Super Mario 3D World with the kids in 2022. It has some unique ideas, but it can be a bit frustrating and lacks the fun-filled replayability of other Mario games. I still prefer my multi-player Mario games in 2D. The real draw is Cat Mario and Bowser's Fury. Although Bowser's Fury feels like one gigantic world in a 3D Mario game, and it leaves you wanting more, the game is so good and so much fun. Solid value proposition.


Burnout Paradise Remastered (Switch) screenshot
18. Burnout Paradise Remastered
Although I never played the Burnout series on PS or Xbox, I was familiar with Burnout Paradise's open-world racing environment from 2013's Need for Speed: Most Wanted U on Wii U. With the 2020 port to Switch, I knew that I would love Burnout Paradise Remastered—and I was right. It stands the test of time. Just drive and explore, with NO in-game loading, and complete events that include point-to-point races, road rage takedowns, stunt runs, and races against the clock. Furthermore, the Switch version maintains the series' trademark 60fps speed along with real cars, spectacular crashes, and re-licensed music.


OBAKEIDORO! (Switch) screenshot
19. OBAKEIDORO!
With 10,000+ games available on Switch, I view OBAKEIDORO! (aka Bogeyrun!) as a diamond in the rough. This asymmetric action game—which is analogous to a kids version "Dead by Daylight" or similar to the Cops and Robbers childhood game—has 3 humans trying to get away from 1 monster during each 3-minute match. You can play any combination of human and computer opponents among the couch split-screen, Local Wireless, and online play modes. Obakeidoro hearkens back to games that are easy to learn, yet have some depth for continued fun.


Double Dragon Neon (Switch) screenshot
20. Double Dragon Neon
[enter thoughts here]


Tetris 99 (Switch) screenshot
21. Tetris 99
What a fascinating concept! A battle royale-style multiplayer Tetris with a heavy online component. With Tetris being such a ubiquitous game, everyone knows how to play it, right? But not everyone is good at it. That is what makes Tetris 99 so fun. You can have a good time without being all that good due to the chaos of garbage for clearing 2+ lines and automated (or manual) targeting. Games match relatively quickly and do not take too long to complete. Furthermore, the game does a great job of rewarding you with rankings, themes, etc., just for playing the game.


Capcom Arcade Stadium (Switch) screenshot
22. Capcom Arcade Stadium/2nd Stadium
As someone who grew up in the 1980s, I have a massive amount of nostalgia for Nintendo games. Those rose-tinted glasses extend to the arcade, too, because there were so many games that I played in the arcades, which never made it to home consoles -- or maybe were not great ports. This is why Capcom Arcade Stadium and Capcom Arcade 2nd Stadium are such awesome collections for me. This is the first time that I am able to play many of these classics on Nintendo-based hardware. Some long-time favorites include Black Tiger, Forgotten Worlds, Ghosts 'n Goblins, Magic Sword, and Strider.


Luigi's Mansion 3 (Switch) screenshot
23. Luigi's Mansion 3
Although I did not love Luigi's Mansion back in the GameCube era, the 3rd game in the series is phenomenally well done. Luigi's Mansion 3 just oozes with polish, poise, and personality. To start, the game looks fantastic on Switch. Moreover, the action-puzzle gameplay remains somewhat unique even to this day, and it can be even more fun if you include Gooigi for co-op. Competitive multiplayer games are available as well. All of this is wrapped into a typically great, well-paced, relatively lengthy, and complete Nintendo package. Gotta love Professor E. Gadd's Virtual Boo parody of the Virtual Boy, too.


Sniper V2 Elite Remastered (Switch) screenshot
24. Sniper V2 Elite Remastered
First off, a BIG shoutout to the developers at Rebellion. They have done such an awesome job of porting Sniper Elite V2, Sniper Elite 3, Zombie Army Trilogy, Sniper Elite 4, Strange Brigade, and Zombie Army 4 to the Switch. All of these games are silky smooth at 30 fps, generally complete on cart, and support both online and Local Wireless. For me, Sniper V2 Elite Remastered gets the nod because this is the one that I played the most with a friend. I also appreciated the slower, purposefully methodical, stealth-based approach to Sniper Elite's gameplay, and you gotta love the super-cool X-Ray kill-cam.


Puyo Puyo Tetris (Switch) screenshot
25. Puyo Puyo Tetris
This early Switch release combines two of my favorite puzzle games of all time: Tetris and Puyo Puyo (which I played under the guise of Kirby's Avalanche on SNES). Aside from playing head-to-head in any combination, Puyo Puyo Tetris has a pretty good "Adventure" mode, too, where you battle through different scenarios across each game. If you desire cross-play, then Puyo Puyo Tetris 2 might be better. But if you are gaming solely on Switch, then you probably will find many more Switch gamers who purchased the original if you want to battle via online or Local Wireless play.


Yooka-Laylee (Switch) screenshot
26. Yooka-Laylee
[enter thoughts here]


DOOM 2016 (Switch) screenshot
27. DOOM (2016)
[enter thoughts here]


Life is Strange: True Colors (Switch) screenshot
28. Life is Strange: True Colors
[enter thoughts here]


Honorable Mention: MouseBot, Need for Speed: Hot Pursuit Remastered, Dying Light, Monster Hunter Stories 2: Wings of Ruin, Samurai Warriors 5

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History Behind System's Purchase

Nintendo Switch released worldwide on March 3, 2017, but I did not purchase a Switch until December 2020. Yes, you read that right—nearly four (4) years later. As a lifelong Nintendo gamer, I always purchased the newest Nintendo home console as close to launch as humanly possible, including the Super Nintendo, Nintendo 64, GameCube, Wii, and Wii U. But NOT the Switch. I did not believe that I had time for Switch in my life when it was released, and in retrospect, that was the correct decision.

Ironically, I received an invitation to the Nintendo Switch Preview Tour in Washington, DC (Union Market) on February 11, 2017, which allowed my friend and I to try the Switch and its games weeks before it launched. Although the event did not cause me to change my mind and get one, it certainly impacted my friend’s decision to go ahead and buy one. In the early days, we played Snipperclips, Overcooked, Puyo Puyo Tetris, and Mario Kart 8 Deluxe. We even had the opportunity to play Switch in Tabletop Mode on our flight to Vegas in March 2018. But, in spite of Switch's increasing popularity, we actually did not play it much together over the next 2-3 years.

With the emergence of COVID-19 and stay-at-home orders in March/April 2020, I re-considered if I should get a Switch. Yeah, so did everyone else, as it was sold out everywhere for months and months on end (also due to Animal Crossing: New Horizons). While I waited for the supply chain catch up, I ended up deciding to purchase a...Switch Lite for $199.99 from GameStop.com. From prior birthdays, I had $100 in gift cards, and I was reluctant to buy a docked version with rumors of a “Switch Pro” on the horizon. Oh, and I went with yellow to complement my yellow Game Boy Pocket. It arrived on December 24, 2020.

Then, on January 12, 2021, Nintendo announced the Nintendo Switch - Mario Red & Blue Edition for $299.99. I knew that I had to get it. With the two-tone color scheme, red Switch dock, and included carrying case, it made sense for my Switch home console to be a special edition inspired by the iconic outfit worn by Mario. I was able to preorder one on GameStop.com at 12:15am. Somewhat surprisingly, however, I also was able to DriveUp to my local Target the next morning and pick it up from the store when it was released on February 12, 2021. In two months time, I went from zero (0) Switches to two (2) Switches.

With regard to my Switch game collection, I compressed several years' worth of purchases into several months. This is also because I spent a lot of time researching the games by reading numerous reviews, reviewing message boards on Reddit, and tracking prices on
Deku Deals.  My eclectic Switch game collection is curated based on these ideals (in no particular order):
  • Retro Gaming - Ultimately, Switch will go down in history as one of the best systems for retro gaming ever. True, it has the Nintendo Switch Online subscription service instead of Virtual Console downloads, but the ability to play docked TV or handheld is what sets it apart. Furthermore, because of the system's popularity, there are so many classic re-releases among the Arcade Archives and the retro Atari, Capcom, Konami, Namco, Neo Geo (SNK), Nintendo, Sega, and Taito franchises, including tons of shumps and some truly rare games! Only Williams/Midway games were missing.
  • Indie World - And, of course, the Switch was also the king of indie games (and shovelware). I always was encountering new possibilities and interesting game concepts. Rather than downloading the best of the best, though, I purchased indie games that fit my tastes, e.g., Horizon Chase Turbo (tribute to SNES-era Top Gear racing games), Valfaris (heavy metal-infused 2D action platformer), The TakeOver (co-op 2D beat'em up inspired by 90's classics), RICO (split-screen 3D FPS shooter), Cyber Shadow (cinematic 8-bit 2D action like Ninja Gaiden), Huntdown (gang-ridden 16-bit 2D co-op action platformer), Old School Musical (quirky rhythm-based homage to classic games), Lunistice (fast-paced 32-bit 3D platformer), and Bloodstained: Curse of the Moon 2 (retro-styled 8-bit 2D platformer like Castlevania).
  • Switch Era Games - Nintendo systems always have great first-party exclusives, and the Switch even featured many third-party, multi-platform releases on par with the PS4/Xbox One, which always doesn't happen with Nintendo consoles. So I acquired the games that I knew I actually would play, from Super Mario Odyssey, Luigi's Mansion 3, The Legend of Zelda: Link's Awakening, and Metroid Dread to DOOM (2016), Trials of Mana, Alien: Isolation, Tony Hawk's Pro Skater 1 + 2, Life is Strange: True Colors, Wolfenstein II, and Sonic Frontiers. The Switch really rekindled my interest in 3D Mario games, first-person shooters, 2D platformers, old-school shumps, and action RPGs.
  • Games I Previously Missed - Because I did not own a PS2/Xbox or PS3/Xbox 360, and many standout games from the late 2000s and 2010s were not ported to the Wii or Wii U, I took advantage of playing those games that were not previously available on Nintendo systems. Many of them ended up being remastered, too, including Assassin’s Creed: Ezio, Borderlands, Bulletstorm, Burnout, Crysis, Darksiders, Final Fantasy (Sony era), Grand Theft Auto, Klonoa, Ninja Gaiden (3D), and the Sniper Elite series.
  • Old PC Games I Used to Enjoy - As a gamer who grew up around computers and the Internet in the early 1990s, I have a soft nostalgic spot for games from that era. I relished the opportunity to add some PC games to my console gaming collection, from the classic franchises—e.g., Doom, Commander Keen, Myst, Flashback, Duke Nukem, Leisure Suit Larry, Quake, Portal—to the new takes on classic styles (i.e., Among Pipes, DUSK, Push the Box, Snake vs. Snake).
  • Good for Young(er) Kids - Around the time of my Switch purchase(s), my kids were 7- and 4-years old. So it made sense to try to find some kid-friendly games. Obvious choices were in the Pokémon, Minecraft, PAW Patrol, and Kirby series. Less obvious choices were kind of hit (Snowboarding The Next Phase, Cruis'n Blast, Hungry Shark World, MouseBot, Fledgling Heroes, Boomerang Fu), OK (ABZÛ, Feather, The First Tree), and miss (Bee Simulator, Island Saver, Labyrinth City).
  • Switch Obscurities - At my last count, there were over 10,000 games on Switch (2000+ released physically). Moreover, with no regional lockout, that opened the possibility of games that were exclusive to the Japanese, Southeast Asian, and European markets. So I did my research and added some of those games (Dead or Alive Xtreme 3: Scarlet, Fight Crab, Obakeidoro, Waifu 1 & 2, Ace Angler, Perky Little Things, Earth Defense Force: World Brothers) to my collection. In particular, I was surprised by the number of Japanese/Asian games that offered English support.
  • Local Wireless & Online - Being that I purchased a Switch and Switch Lite, and was a big fan of Wii U's asymmetric multiplayer (TV and GamePad), I wanted to emulate that experience on Switch. Of course, with Switch, you need two copies of games. Due to my research, I identified some games that supported both Local Wireless and Online, which also let my buddy borrow some Switch games for online multiplayer. Otherwise, aside from Mario Kart 8 Deluxe, Tetris 99, Pac-Man 99, and Tetris Effect: Connected, I really wasn't interested in online gaming with strangers.
  • Physical (vs. Digital) - Finally, what Switch conversation would be complete without a debate between physical and digital? Switch's handheld mode is a differentiator, so why wouldn't you want your games to be digital? On the other hand, I am concerned about future digital access; I don't believe that I'll always be able to re-download these games (e.g., TMNT) a decade later. Initially, I settled upon buying physical copies of Nintendo's first-party games, releases with licensed content (e.g., characters or real music), and those aforementioned games where it was nice to have a 2nd copy for Local Wireless or online play. Eventually, whenever possible, I also added larger-sized games physically (NFS: Hot Pursuit Remastered, Persona 5 Strikers, Dying Light, Panzer Dragoon, Wreckfest, Cuphead)—if they were mostly complete on cart—in order to save space on my Switch systems. For the most part, I tried to avoid the myriad of "limited run" game collecting options.

With my late adoption of Switch, I do believe that I am set for now and into the future. Neither the Nintendo Switch - OLED Model tempted me nor do I believe that a Switch Pro or next-gen 4K Switch would entice me, especially with my backlog of games!


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Notes & Thoughts

The following bulleted points are some random notes and thoughts about the Nintendo Switch. In the list, you will find information about the system and games that I could not place anywhere else.
Finally, I wish that I could have purchased these Nintendo Switch Online games (instead of playing them through the service): Ninja Gaiden, Dr. Mario, F-Zero, Pilotwings, and Star Fox 2 (along with the Mario and Zelda games). So I purchased them on the Wii U Virtual Console instead.

Last Updated: February 1, 2023


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Copyright © Scott McCall. All Rights Reserved.  ™ and © for all products, characters, and indicia related thereto which are contained herein are owned by the companies who market or license those products.